A 2D Simulator game made in Godot 4 for a Simulator Game-Jam, Similar to T.A.B.S, there might be some unbalanced rushed levels.

Esc & Q -> Main Menu
Right Click -> Spawn Menu

WASD -> Move

Your player unit doesn't die, just like a way to controlling your units around the battle field.

Spawn Units, they cost coins which you have a max amount per level.

I might continue working on this one, mainly because I enjoyed making it

I'll make a devlog series on it on YouTube: https://www.youtube.com/@kobemano

Assets Used (I can use them):

Creatures & Map: https://iknowkingrabbit.itch.io/heroic-creature-pack , https://iknowkingrabbit.itch.io/heroic-overworld

SFX: https://leohpaz.itch.io/minifantasy-weapons-sfx-pack
(i normally make my own assets for game-jams, but 3 days was tough and I wanted to focus on the gameplay loop/programming)

Comments

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Not bad, has a lot of mechanics and i like that it was made with godot. its very laggy which makes the experience worse but overall its a nice game.